﻿<?xml version="1.0" encoding="utf-8" ?>
<XnaContent>
  <Asset Type="RolePlayingGameData.Spell">
	  <Name>Heal</Name>
	  <Description>Mid-Level Healing Spell.</Description>
	  <MagicPointCost>15</MagicPointCost>
	  <IsOffensive>false</IsOffensive>
	  <TargetDuration>0</TargetDuration>
	  <InitialTargetEffectRange>
		  <HealthPointsRange>
			  <Minimum>40</Minimum>
			  <Maximum>40</Maximum>
		  </HealthPointsRange>
	  </InitialTargetEffectRange>
	  <AdjacentTargets>0</AdjacentTargets>
	  <LevelingProgression>
		  <HealthPoints>10</HealthPoints>
	  </LevelingProgression>	
	  <CreatingCueName>HealCreate</CreatingCueName>
      <TravelingCueName />
	  <ImpactCueName>HealImpact</ImpactCueName>
	  <BlockCueName>HealImpact</BlockCueName>
	  <IconTextureName>HealLargeIcon</IconTextureName>
	  <SpellSprite>
		  <TextureName>Spells\HealLargeSpell</TextureName>
		  <FrameDimensions>102 102</FrameDimensions>
		  <FramesPerRow>6</FramesPerRow>
          <SourceOffset>20 20</SourceOffset>
          <Animations>
			  <Item>
                  <Name>Creation</Name>
				  <StartingFrame>1</StartingFrame>
				  <EndingFrame>12</EndingFrame>
				  <Interval>100</Interval>
				  <IsLoop>false</IsLoop>
			  </Item>
			  <Item>
                  <Name>Traveling</Name>
				  <StartingFrame>12</StartingFrame>
				  <EndingFrame>12</EndingFrame>
				  <Interval>120</Interval>
				  <IsLoop>true</IsLoop>
			  </Item>
			  <Item>
                  <Name>Impact</Name>
				  <StartingFrame>13</StartingFrame>
				  <EndingFrame>18</EndingFrame>
				  <Interval>200</Interval>
				  <IsLoop>false</IsLoop>
			  </Item>
		  </Animations>
	  </SpellSprite>
	  <Overlay>
		  <TextureName>Spells\EffectSmall</TextureName>
		  <FrameDimensions>130 210</FrameDimensions>
		  <FramesPerRow>6</FramesPerRow>
		  <Animations>
			  <Item>
				  <StartingFrame>1</StartingFrame>
				  <EndingFrame>6</EndingFrame>
				  <Interval>130</Interval>
				  <IsLoop>false</IsLoop>
			  </Item>
		  </Animations>
	  </Overlay>
  </Asset>
</XnaContent>
